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Juggernaut is just not hero on this patch. He’s at the moment sitting at beneath 45% winrate in Divine+ video games and feels utterly misplaced within the present meta. Regardless of that, some gamers are discovering good success with the hero, choosing a greedier late-game oriented construct. At this time we’re going to analyse this method, whereas additionally discussing why precisely Juggernaut is so weak proper now.
There are at the moment two forms of carry heroes who’re meta-viable. Lane dominators like Monkey King,
Ursa and
Slark, or flash-farmers like
Medusa,
Alchemist or
Terrorblade. Technically, you can take into account
Juggernaut to be one of many former, however in actuality, when enjoying towards well-liked early
Vanguard, he can’t reliably get kills until he snowballs from minute zero.
His farming potential can also be restricted. The standard Maelstrom first merchandise nonetheless leaves him underfarmed when in comparison with devoted farming heroes and doesn’t present the mandatory bodily harm scaling.
What the hero does have, although, is without doubt one of the finest BAT values within the sport, probably the most dependable crits and one of many strongest sustaining utility skills in Therapeutic Ward. That is what’s being leveraged proper now by the strongest Juggernaut gamers.
The brand new Juggernaut construct is definitely the previous Juggernaut construct, earlier than Aghanim’s Shard on the hero turned necessary. We’re enjoying a robust late sport scaling right-clicking machine who has built-in crits and are available degree twenty additionally has a really sturdy built-in lifesteal by way of skills.
Primarily, the thought is to make Juggernaut unkillable by way of the mixture of Therapeutic Ward, Blade Dance lifesteal and Omnislash immunity. To attain this you want excessive assault velocity, excessive bodily harm and an honest quantity of HP.
What it means is you get Energy Treads as a substitute of
Section Boots.
Battle Fury as a substitute of
Maelstrom and a
Yasha spinoff, as a substitute of
Aghanim’s Shard.
Later development entails going for both Eye of Skadi or
Butterfly for survivability and further DPS, and you then ideally wish to get
Aghanim’s Scepter and finish the sport.
That is as old-fashioned because it will get and was the default Juggernaut construct earlier than the Shard introduction. With this construct Juggernaut is decently tanky, can frontline, particularly if he’s forward of the enemy carry, and might siege rather well with the assistance of Therapeutic Ward.
If the sport can’t be closed in a well timed method, he may also go for an Abyssal Blade or
Nullifier. Coupled with
Swift Blink it permits him to assassinate precedence targets initially of the combat, creating an early teamfight benefit.
So when does Juggernaut come into play? Juggernaut is a comparatively weak hero, however he has his makes use of.
He’s glorious towards heroes who prohibit your motion should you don’t have BKB. Heroes like Disruptor can typically drive dangerous BKB utilization, however Juggernaut doesn’t actually care about it — he can all the time spin and TP or stroll away. Similar with characters like
Mars,
Pangolier and even
Underlord.
There may be additionally some extent to be made about enjoying towards excessive magic harm dealing characters. One of many large issues with the present BKB is that it doesn’t offer you sufficient magic harm resistance. Heroes like Crystal Maiden,
Venomancer and even
Skywrath Mage can deal numerous harm even by way of debuff immunity if left unchecked.
Juggernaut solves this drawback simply by surviving by way of their magic harm with impunity, killing them shortly courtesy of Swift Slash and in addition maintaining his group alive by way of Therapeutic Ward.
Relying on the enemy draft, Juggernaut undoubtedly has video games the place he might be thought-about the best possible choose they usually aren’t as uncommon as some would possibly assume. Constructing and enjoying him accurately, concentrating on killing enemy squishies and evaluating the merchandise construct priorities, nonetheless, could be very sophisticated.
Within the late sport your job is to create circumstances the place you’re in a numerical benefit towards the enemy carry. It’s unlikely for Juggernaut to kill the enemy carry outright, in a good 1v1 combat. However he can shortly get rid of the enemy helps, whereas defending his personal group and if performed effectively Juggernaut might be undeniably highly effective.
The issue is, you might be simply as highly effective enjoying meta carries in a default method and it’s typically going to be a lot simpler and simply as highly effective as a wonderfully performed Juggernaut.
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