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Online game writer Krafton launched a report that appeared to indicate underwater survival sim Subnautica 2 can be a multiplayer-focused live-service recreation, which upset and annoyed many followers. However now the devs have rapidly clarified that no, this isn’t the case and as an alternative the sport goes to only obtain common updates throughout early entry, like the unique Subnautica.
During the last yr or so “dwell service” has grow to be a nasty time period, one which avid gamers appear an increasing number of disgusted by, even when it appears loads of studios and publishers are betting the farm on these so-called “eternally” video games being the long run. So it’s not shocking that some individuals panicked when it appeared that Subnautica 2—a sequel to the favored, single-player story-driven underwater survival recreation from 2018— one other live-service factor.
As reported by IGN, a February 8 monetary report from Krafton caught the eye of parents when it talked about that the upcoming Subnautica 2 was being designed utilizing the “Video games as a Service” mannequin. Of us rapidly assumed the worst: that this was a live-service recreation that will characteristic battle passes and seasons and all that stuff. It didn’t assist that the report additionally claimed the sequel was going to be multiplayer-focused, a giant departure from the primary recreation. Rapidly, individuals obtained out their pitchforks and commenced yelling that yet one more franchise was being ruined by live-service shenanigans. However fortunately for these involved gamers, that’s not the case.
Subnautica 2 devs set the file straight
Shortly after the report went public and information unfold of Subnautica 2 being a live-service recreation, the builders—Unknown Worlds—stepped in and clarified in a weblog publish that it isn’t that sort of recreation.
“In reference to ‘Video games-as-a-Service,’ we merely plan to repeatedly replace the sport for a few years to return, similar to the earlier two Subnautica video games,” defined the devs. “Suppose our Early Entry replace mannequin, expanded. No season passes. No battle passes. No subscription.”
The studio additionally claimed the sport isn’t “multiplayer-focused.” As an alternative, co-op is “optionally available” and folk will be capable to expertise the total recreation by themselves.
Lastly, the devs additionally defined that Subnautica 2’s early entry launch isn’t deliberate for 2024 and that they may share extra data “later this yr.”
“Thanks for conserving an eye fixed out for any information about our progress on the subsequent recreation,” the devs added. “We’re so excited to point out you what we’ve been engaged on and hope that you simply like it as a lot as we do.”
Whereas it would look like loads of of us overreacted, the fact is that with reviews of so many live-service video games in improvement and after so many have failed to stay round or prove effectively, loads of avid gamers are jumpy about games-as-a-service and live-service “eternally” video games.
I count on—in an effort to keep away from these conditions—we’ll see some studios attempt to give you a brand new time period for video games that simply get occasional updates and patches, however which haven’t any different “dwell” parts, like battle passes or seasons. For now, you possibly can all calm down. Subnautica 2 isn’t going to be a live-service factor like Suicide Squad.
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