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This week marks the “early entry” arrival of Quan Chi in Mortal Kombat 1. That is the second DLC character within the Kombat Pack and follows on from the discharge of Omni Man. EventHubs has additionally confirmed the Kameo Fighter on this replace (Khameleon) can be arriving in some unspecified time in the future in January 2024.
Along with all of this, Mortal Kombat 1 has at present kicked off its third season (centered on Sub-Zero), and it has launched a brand new replace as properly. Listed below are the complete patch notes, which additionally covers the newest replace for the Nintendo Change model of the sport:
Mortal Kombat 1 Patch Notes – PS5, XSX, Change and PC | 12/14/2023
DECEMBER UPDATE
Basic Fixes & Changes
Transfer record corrections & Localization fixes
AI changes & enhancements
Enhancements to Display Reader & Textual content to Speech performance
Visible enhancements to a number of Brutalities
Added Quan Chi Roster Character
Added Khameleon Kameo Character (Obtainable 1/16/24)
Added Slay Bells Finisher, accessible in Seasonal Fatality Bundle
Added Winter Wonderland Variant to The Gateway Area, accessible at no cost to all gamers
Added Vacation skins for Kitana, Basic Shao, and Reptile
Rounds to Win can now be elevated to five in Gameplay Settings
Adjusted ticking sound results Audio when timer is beneath 10 in a spherical
Fastened uncommon fabric physics concern that might happen when switching fighters on Character Choose display
Fastened a uncommon concern the place tagged strikes that might incorrectly displayed after speedy participant inputs
Challenges are not highlighted for DLC characters that aren’t unlocked
Fastened points that might trigger some Brutalities to not set off if the assault interrupts a Deadly Blow or armored assault
Fastened a uncommon concern that might trigger Match Mode to grow to be unresponsive when loading a match if Area Choose is turned off in Match Settings
Fastened uncommon crashes that might happen by signing out of profiles at particular timing
Fastened a uncommon concern the place AI might get caught ducking after dodging sure assaults
Fastened a difficulty that might trigger edited Kontrols in a neighborhood match as participant 2 to generally not apply till after the match is restarted
Fastened visible points when a participant is hit by Story Mode Boss model of Shang Tsung’s Injection
Fastened a uncommon concern that might trigger playback errors on Replays
Fastened cases that might trigger visible points, unresponsiveness, or crashes when taking part in numerous modes whereas the sport is putting in
Adjusted well being values throughout ultimate struggle of Chapter 15 of Story Mode to at all times be at 1000 well being irrespective of which character was chosen
Fastened a uncommon concern that might trigger injury scaling to reset if an opponent is hit by sure Kameo Ambush assaults at similar body the Principal Fighter was recovering from performing sure assaults
Fastened concern might trigger observe up assaults to not be carried out when you hit a Principal Fighter & a Kameo on the similar time
Fastened uncommon face animation points that might occur throughout Tie Spherical, Match Prolonged, or when a spherical win occurs from a commerce
Fastened concern that was inflicting lengthy lasting visible results (e.g. Tremor Crystal Armor) to grow to be erroneously hidden when particular cancelling sure strikes
Fastened concern that might trigger some mirrored projectiles to have the ability to hit a number of characters
Fastened a uncommon concern the place inputting a Kameo Ambush Assault & Deadly Blow at particular timing might trigger an assault interruption to happen
On-line
Throughout Ranked Matchmaking you at the moment are introduced with details about the match reference to the choice to say no earlier than continuing
Fastened a number of points that might result in the sport to grow to be unresponsive whereas in King of the Hill on-line mode
Fastened a difficulty the place incorrect stats might be reported for a match if each gamers give up a Kombat League match on the similar time
Fastened concern that might trigger Ranked stats to generally incorrectly show inside Kareer Stats
Kameos will not generally flash as in the event that they had been hit when a Quitality happens
Invasions
Fastened visible concern with Exploding Demon generally disappearing immediately when defeated
Fastened visible points with Omni-Man’s cape & Nitara’s wings when getting into & leaving portals
Fastened visible obstruction that happens when ending “Cover” Encounter in Shang Tsung’s Laboratory
Fastened points that might happen when repeatedly altering speeds whereas shifting on stairs
Fastened visible points that might happen when touring from Shang Tsung’s Laboratory to Tarkatan Colony
Talismans can now be used throughout End Him / End Her
Fastened a uncommon concern with Endurance fights that might generally trigger the following opponent to look at an incorrect location
Fastened concern that might trigger dashes to go within the flawed path throughout some Survival & Boss Encounters
Adjusted how Darkish Display modifier features throughout Deadly Blow cinematic
Fastened Talisman “A Actual Opener” additionally disabling use of Deadly Blow
Fastened Talisman tutorial makes use of generally counting in direction of Achievements & Trophies
Fastened Flawless Victories in a single spherical fights being counted as a Double Flawless
Changes to era of Gateway Mesa & different dynamic Towers
Observe Mode
Reset in Observe Mode whereas Tremendous Meter setting is FULL will not play meter achieve sound impact
Observe Mode HUD Body Information will now be appropriately displayed when an assault is Upblocked
Resetting to Defaults whereas in Observe Mode -> Opponent Kind or Observe Settings will not generally transfer the cursor to the highest choice
Fastened a number of strikes not displaying right values for Observe Mode HUD Body Information
Getup Assault & Reversal Assault fields will not generally be clean when a Playback Recording is in progress
Added Present HUD Choice to Observe Settings
Added Tremendous Fill Quantity Choice to Observe Settings
Added Shang Tsung Character Possibility to start out in Younger & Outdated varieties in Observe Settings
Fastened concern that might generally trigger incorrect injury numbers to look in Observe Mode if the opponent is about to low well being
Character Particular Changes
Principal Fighters
Baraka
Fastened incorrect animation occurring if opponent is hit by (Air) Enhanced Blade Sparks and doesn’t carry out any actions after wakeup
Basic Shao
Fastened planted Axe showing within the background briefly when Basic Shao is hit by sure assaults
Adjusted Audio when Fury Strikes (Entrance Punch, Again Punch) hits
Geras
Fastened a uncommon concern that might trigger Geras to not teleport after hitting a Principal Fighter & Kameo with Inevitable on the similar time
Havik
Fastened incorrect animation occurring if opponent is hit by Enhanced Serving to Hand and doesn’t carry out any actions after wakeup
Johnny Cage
When Present Off Parry happens, combo injury scaling is not reset & appropriately utilized
Fastened a uncommon concern with Deadly Blow which might trigger his Kameo to grow to be caught on display if interrupted by Reiko’s Enhanced Murderer Throwing Stars with particular timing
Kenshi
Fastened visible concern that might trigger sword clipping when utilizing Towards Throw with Kano Kameo or Scorpion Kameo
Kitana
Fastened visible concern that might trigger fan clipping when utilizing Towards Throw with Kano Kameo or Scorpion Kameo
Kung Lao
Adjusted invulnerability window after the assault of Deadly Blow efficiently hits
Li Mei
Interrupting Sky Lantern at a particular timing will not generally permit two lanterns to be lively on the similar time
Liu Kang
Fastened uncommon visible points that might happen when Dragon Tail is mirrored
Mileena
Fastened a uncommon concern that might permit Teleport Down to maneuver Mileena exterior the utmost distance between gamers in sure circumstances
Nitara
Fastened a uncommon concern that might trigger sport to look unresponsive for a short while when performing Style of Blood Brutality
Fastened a uncommon concern that might trigger (Air) Darkish Plunge hit animation to stall within the air briefly
Fastened Bloody Bolt sound utilizing flawed audio channel when close to corners
Fastened uncommon visible points that might happen with Wings when a Brutality is carried out on Nitara
Raiden
Adjusted invulnerability window after the assault of Deadly Blow efficiently hits
Rain
Adjusted gravity scaling on Rain God when it used for the primary time in a combo
Performing Sektor Kameo Up Rocket will not generally destroy Water Protect
Reiko
Fastened Charging Ache & Ache Knee restoration altering if the opponent has a Kameo was performing sure actions
Reptile
Fastened concern that might trigger Sprint Assault follow-up assault to overlook in opposition to an opponent close to the sting of the Area
Devastating Blow (Away + Again Punch) when held can now be cancelled into Kameo Summon Assault
Sprint Assault follow-up assault not permits Auto Block
Drive Ball will not generally be capable of hit Sub-Zero’s Ice Klone Cost after it has disappeared
Distance Between Fighters Audio Accessibility setting now works appropriately with Invisibility
Shang Tsung
Fastened uncommon visible points that might happen when profitable a match whereas morphed into the opponent
Sindel
(Air) Levitate will not generally be disabled for an prolonged interval if a Breaker is used on Sindel in particular conditions
Fastened concern with opponent getting caught for a brief length after performing a Breaker in opposition to Kartwheel whereas in a nook
Fastened concern that allowed for End Him / End Her to grow to be prolonged previous the time restrict by repeatedly utilizing (Air) Levitate in a combo
Fastened a uncommon scenario the place combo counter might be reset throughout Breaker Denied
Fastened concern that might trigger extreme sliding to happen if particular strikes are carried out at particular timing after touchdown from (Air) Levitate Cancel
Kameo Meter HUD will change coloration when Sindel takes management of the opponent’s Kameo utilizing Enhanced Queens Command
Smoke
Fastened a uncommon concern that might trigger Enhanced Smoke Bomb to not carry out the ultimate assault when its armor was damaged with particular timing
Sub-Zero
Spinal Faucet (Again + Again Punch) now cancels 1 body earlier and has 1 extra lively body on second assault
Enhanced Ice Klone can now be carried out for 1 bar of Meter & then additional Enhanced to go away 2 further Klones for an extra bar of Meter, in any other case leaving only one Klone that lasts for an extended time
Tanya
Fastened incorrect animation occurring if opponent is hit by (Air) Enhanced Heavenly Hand and doesn’t carry out any actions after wakeup
Fastened audio panning points that might happen when Again Throw was used close to some edges of Arenas
Omni-Man
Adjusted invulnerability window after the assault of Deadly Blow efficiently hits
Fastened a uncommon concern that might trigger the opponent to immediately recuperate whereas blocking when utilizing a Kameo Ambush & Invincible Rush or Giblet Maker on the similar time beneath sure circumstances
Fastened concern that might trigger the opponent to be pushed when utilizing (Air) Fly Away when at full display
Fastened concern that might forestall Kameo Ambushes from executing if the button was pressed a number of occasions whereas utilizing Viltrumite Stance
Fastened a uncommon visible concern the place Omni-Man might briefly seem at an incorrect location after utilizing Invincible Rush
Viltrumite Stance Air Teleport Towards & Air Cancel Inputs at the moment are the identical as the bottom variations
Viltrumite Stance can not generally linger for prolonged length when the spherical is over
Holding Ahead when Viltrumite Stance length runs out will not Teleport In the direction of to happen as a substitute of Cancel
Fastened Honorable Loss of life ultimate assault not working appropriately in some lengthy juggle combos close to the sting of the Area
Fastened incorrect animation occurring if the Honorable Loss of life follow-up assault doesn’t hit the opponent
Fastened a number of visible points that might happen when Invincible Rush hits a Kameo
Interrupting Again Throw at sure timing will not generally trigger the digital camera to have a look at Omni-Man very excessive within the air
Giblet Maker Brutality will not generally use the flawed blood coloration
Fastened a number of conditions that might trigger incorrect face animations to happen
Kameo Fighters
Cyrax (Kameo)
Cyber Web now drains meter from the opponent whereas they’re trapped till they’re hit or launched
Cyber Web not does an alternate hit response when completed as a Wakeup or Reversal
Darrius (Kameo)
Added Heelturn (Down + R1), a brand new Ambush Assault that may solely be carried out when the opponent is knocked down or about to land after being hit
Eat Filth can now be delayed for a barely longer length
After executing The Double Whammy, the recharge delay is barely shorter & the recharge fee has been elevated
After executing Double Daegon Kick, the recharge delay is barely shorter & the recharge fee has been elevated
After executing Tornado Kicks, the recharge delay is shorter
After executing Volleyballistic, the recharge fee has been elevated
Frost (Kameo)
Snow Flakes now begins touring 10 frames sooner, lasts for 20 extra frames, & had its collision barely adjusted
Goro (Kameo)
After executing Punch Stroll, the recharge delay is barely longer & the recharge fee has been elevated
The third hit of Punch Stroll now recovers 5 frames sooner & causes 10 extra frames of blockstun with elevated pushback on block
Punch Stroll not has an prolonged restoration for the Principal Fighter if Goro is interrupted
Kano (Kameo)
Eye Laser is now a Mid (was Excessive), does 10 extra injury & does elevated injury on block
Fastened a uncommon concern that might trigger Eye Laser startup to not work appropriately within the nook
Kung Lao (Kameo)
Elevated Buzz Noticed Principal Fighter restoration on block by 5 frames
Motaro (Kameo)
After executing Replicate & Transferring Replicate, the recharge fee has been elevated
After executing Tail Shot, the recharge delay is barely shorter & the recharge fee has been elevated
Adjusted Tail Shot collision measurement & it now causes 10 extra frames of blockstun with elevated pushback on block
Sareena (Kameo)
Kia’s Blades will not generally nonetheless return after they’re destroyed
Scorpion (Kameo)
After executing Get Over Right here, the recharge delay is barely shorter & the recharge fee has been elevated
Hell Blades recovers 16 frames sooner on block & 5 frames sooner on miss
Sektor (Kameo)
Flame Thrower first hit begins up 5 frames sooner & has 10 extra frames of blockstun with much less pushback on block
Flame Thrower second hit now has has Upblock vulnerability, comes out on block or miss, & has 10 extra frames of blockstun with elevated pushback on block
Shujinko (Kameo)
Elevated base well being worth to 400 (from 300)
Mimic Smoke Invisibility will not generally not be eliminated if hit throughout sure timing throughout activation
Shujinko will not be capable of go via the opponent within the Kenshi & Shujinko mirror match when Kopy Kat is utilized by each gamers on the similar time
Fastened incorrect hit response getting used when Omni-Man Kopy Kat is interrupted
The Kameo Meter HUD will change coloration when Shujinko is morphed into the opponent’s Kameo vs Shang Tsung
Sonya (Kameo)
Leg Seize now has Upblock vulnerability & recovers 18 frames sooner on block or miss
Power Rings is now hits Mid, has barely elevated injury scaling, & Elevated Principal Fighter restoration on block by 5 frames
Power Rings when absolutely charged has a distinct hit response with barely elevated injury scaling
Stryker (Kameo)
Fastened visible concern with Kuffed that might happen when hitting an opponent at most vary from Principal Fighter or close to the sting of the Area
Tremor (Kameo)
Elevated base well being worth to 400 (from 300)
Fastened a difficulty that was stopping Crystal Armor from being damaged after being hit 5 occasions
Fastened numerous points with Crystal Armor performance when it was damaged earlier than the length runs out
Fastened restoration inconsistencies between Principal Fighters when executing Rock Punch & Rock Punch Uppercrust
Fastened visible points when Tremor exits after performing a number of assaults
Kameo UI now exhibits the present Variation when Shujinko morphs into Tremor, or when Sindel hypnotizes Tremor with Enhanced Queen’s Command
Will you be trying out this newest replace for Mortal Kombat 1? Inform us within the feedback.
[source mortalkombat1.bugs.wbgames.com]
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