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After Avenue Fighter II launched in in 1991, it brought about a preventing recreation explosion, each in arcades and in house consoles. However, as the last decade ended, and arcades had been failing, so too had been 2D Combating video games. That is how Avenue Fighter IV fully revitalized the style.
After SF2, preventing video games had been booming. From Deadly Fury, to King of Fighters, Mortal Kombat, and extra. However then, in 1993, got here Virtua Fighter – which led to a brand new wave of 2D preventing video games, together with Tekken and Soulcalibur. This revolution, mixed with the eventual loss of life of arcades, led to a sluggish and eventual demise to 2D preventing video games.
SNK would finally go bankrupt (although not solely on account of their arcade or preventing recreation enterprise), and whereas 3D fighters will nonetheless popping off, after the versus craze of the early 2000s, 2D fighters turned relegated to the annual releases of King of Fighters and ArcSys video games like Responsible Gear. Whereas Responsible Gear was definitely in style inside its area of interest, it was failing to hid a broad attraction. It could take Avenue Fighter IV to revitalize the style, and present firms that preventing video games might promote.
Be part of Dave Klein and Maximilian Dood as they work collectively to inform the story of How Avenue Fighter IV saved 2D Combating Video games.
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