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The sequel to Immortals: Fenyx Rising (2020’s open-world, Greek-inspired journey recreation) was cancelled in July 2023, and we’re simply now studying precisely what that recreation was meant to ivolve—and the way a lot of a break from custom it was deliberate to be for Ubisoft.
Based on Axios’ Stephen Totilo, who broke the information on August 21, the sequel (codenamed Oxygen) was an formidable one that might mix options of two distinct, beloved video games: FromSoftware’s motion RPG Elden Ring and Nintendo’s The Legend of Zelda: The Wind Waker. Nameless sources aware of the sport’s improvement spoke to Totilo, portray an in depth image of a “huge recreation set throughout a fictionalized model of the Polynesian archipelago, made primarily by Ubisoft’s Quebec studio however developed alongside Polynesian consultants.”
Learn Extra: Murderer’s Creed Writer Axes Sequel To BotW-Like That Was Fairly Good
“The purpose was additionally to make a recreation very totally different from the remainder of the Ubisoft portfolio,” a supply instructed Axios. As a substitute of the everyday Ubisoft map overwhelmingly dotted with icons, Immortals 2 would have far much less map markers, and require gamers “to go looking tougher to determine the place to go, by monitoring animals, following the wind, or navigating through the place of stars within the in-game sky,” alleged a supply. The core inspiration for this alteration? Elden Ring.
The sequel would reportedly even be very totally different from the unique Immortals, with extra reasonable graphics, the abandonment of the primary recreation’s narrator, fewer puzzles, and a “extra malleable story by which participant alternative is important.” Based on Axios’ sources, the participant’s character would attempt to “curry favor with numerous Polynesian gods” that might give them particular elemental powers and the flexibility to shape-shift. They’d achieve new tattoos on their physique based mostly on the narrative decisions they’d make in recreation, all of which is rooted deeply in Polynesian cultural traditions and the notion of mana, or the idea that there’s a supernatural power flowing by people, animals, vegetation, and extra. A participant’s choices would have an effect on the assorted islands on which Immortals 2 would have been set.
Based on Axios, a part of the explanation Immortals 2 was canned was in order that Ubisoft may deal with established IP like Murderer’s Creed Pink. The primary Immortals recreation was reportedly developed in simply over a yr, however the sequel was taking longer due to its formidable scope and its comparatively small dev workforce. Apparently, nonetheless, “a number of playable hours had been accessible in an inner demo” by spring 2023, and Ubisoft was “at a juncture about whether or not to fund full improvement or nix the venture.”
We all know Ubisoft in the end determined to can it, however as Kotaku’s Ethan Gach identified in July 2023, Immortals: Fenyx Rising was “fairly good,” and the concept of a extra expansive sequel that deserted among the drained markers of a Ubisoft recreation sounds thrilling. Oh nicely, guess we’ll simply get extra Murderer’s Creed video games as an alternative.
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