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Overwatch 2 developer Blizzard Leisure is “actively working in the direction of” freely giving new heroes to all gamers, not simply those that purchase a premium battle move.
Talking on the Group Up Podcast, Overwatch 2 govt producer Jared Neuss teased the key change to the sport’s monetisation mannequin, which at the moment solely permits new heroes to be acquired immediately if gamers purchase the premium battle move at 1,000 Overwatch Cash, which prices $10.
“Would I like for each single participant to have the ability to expertise a hero the day {that a} season drops? Sure,” Neuss mentioned. “Do I feel that we’ll get there. Sure, I do suppose that we’ll get there and we’re actively working in the direction of it proper now. Can I discuss in regards to the particulars? No, I can not.”
Blizzard does give away new heroes free of charge at the moment via its primary battle move, however solely as soon as gamers have labored via 45 tiers of it by enjoying matches and finishing challenges. As new heroes are arguably essentially the most thrilling facet of Overwatch 2 (a hero shooter), Blizzard limiting their entry is a standard fan grievance.
The earlier new hero, Mauga, was launched on December 5 as Overwatch’s first Samoan hero. As a heavy assault character, Mauga wields quite a lot of heavy artillery weapons just like the incendiary chain gun and the unstable chain gun (which he has lovingly nicknamed Gunny and Cha Cha).
Monetisation has been a controversial subject inside Overwatch 2 since its launch in October 2022, highlighted by its Steam launch seeing the sport plummet to the platform’s worst reviewed recreation of all time. Customers described Overwatch 2 as “an try to pry open your pockets whereas masquerading as the sport it was once.”
Blizzard was additionally closely criticised when Overwatch 2 launched because it pressured its premium predecessor to replace right into a free-to-play sequel, rendering the unique Overwatch unplayable. Since then, Overwatch 2 has endured quite a lot of controversies together with the cancellation of its long-awaited PvE Hero mode — the one function, gamers mentioned, that justified the sequel’s existence.
Ryan Dinsdale is an IGN freelance reporter. He’ll speak about The Witcher all day.
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