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AMD’s Fluid Movement Frames (AFMF) know-how took some time to come back to market. When it made its debut simply over a few weeks again, assist was restricted to simply two video games: Forspoken and Immortals of Aveum. It seems as if AMD is proud of how the tech is maturing, because it’s simply launched a preview driver that extends assist to effectively past a handful of white-listed titles.
Based on the driving force’s launch notes, Fluid Movement Frames assist is offered not simply on any RX 7000-series GPU, however any RX 6000-series one as effectively. However the important thing improvement is that AMD says it would now work in any DirectX 11 or DirectX 12 sport.
That is actually nice information because it means AMD house owners can get a ‘free’ efficiency uplift in just about any sport launched over the past 10 or extra years. As a bonus, Fluid Movement Frames might be enabled on competing GPUs too. It even features on the massively fashionable and venerable GTX 1060. AMD may inadvertently be discouraging customers from upgrading if its body technology tech is extensively adopted by the general public. Not that we’re complaining!
AMD Fluid Movement Frames is AMD’s body technology know-how. It is part of the FSR 3 characteristic set. It is designed to spice up body charges in video games at difficult settings, significantly at excessive decision or in video games with demanding ray tracing settings. For a complete overview of FSR 3 upscaling and Fluid Movement Frames know-how, it is effectively value trying out Jeremy’s overview.
This dramatically widened assist is in stark distinction to Nvidia’s DLSS 3 know-how, which requires per-game assist and the devoted {hardware} acceleration options unique to RTX 40-series GPUs. It stays to be seen if Nvidia can adapt body technology to run on its older GPUs—that is if it is even doable given its {hardware} necessities.
AFMF and body technology know-how normally shouldn’t be a magic bullet. Body technology will increase latencies. To fight this, AMD has launched its revised Anti-Lag+ know-how.
Notably, AFMF shouldn’t be really useful when body charges are low as body technology will make already excessive latencies worse. AMD recommends AFMF ought to solely be enabled for video games operating at a minimal body fee of 55 FPS for 1080p shows, and 70 FPS for 1440p or above shows.
Do observe that the driving force is outlined as a Technical Preview, so it is not fairly prepared for a wider public launch. Nonetheless, in case you are the type of gamer that is completely satisfied to poke round and fiddle along with your GPU settings and also you’re ready to cope with a bug or two, this driver is effectively value a glance.
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