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After years of trailers, delays, controversy, and leaks, Rocksteady’s large, live-service, open-world, villain-themed, DC third-person looter shooter—Suicide Squad: Kill The Justice League—is lastly out (for real). The narrative that has fashioned round this recreation over the previous few years has grown as massive and epic as a superhero film. Some people need Suicide Squad to crash and burn. Others need it to succeed, hoping Rocksteady has constructed one thing wonderful, a recreation price their time and money. Sadly, as with many fashionable superhero movies, the ending to this saga is anticlimactic and received’t appease both people hungry for blood or longing for enjoyable. As an alternative, what we’ve right here is one thing decidedly middle-of-the-road.
Suicide Squad: Kill The Justice League shouldn’t be solely developed by Rocksteady, the makers of the favored Arkham video games, but in addition set in that very same universe. The sport takes place a number of years after the top of Arkham Knight. Batman faked his loss of life, joined up with the Justice League, and headed over to Metropolis to be tremendous friends with Marvel Lady, Superman, Flash, and Inexperienced Lantern. Issues had been going effectively, till Brainiac and his alien minions arrived, mind-controlled all of them—besides Marvel Lady—and turned the highly effective heroes towards their very own planet. Now, it’s as much as Harley Quinn, Captain Boomerang, King Shark, and Deadshot—DC supervillains with bombs implanted of their heads—to avoid wasting the world by, effectively, as the sport’s identify implies, killing the Justice League.
Whereas the Suicide Squad’s story by no means really stunned me or broke any new floor within the superhero style, it’s nonetheless a well-written comedian e book journey with sufficient twists and turns to maintain you hooked. It additionally helps that each character within the recreation, even these barely concerned within the motion, are fleshed out, with their very own targets, flaws, personalities, and emotions.
As you may anticipate, Harley, Deadshot, King Shark, and Boomerang get the largest highlight. Rocksteady has accomplished a improbable job not simply visually capturing these characters with a few of the best-looking faces I’ve seen this era, but in addition making them really feel distinct. Every character within the squad additionally has their very own arc they usually all intertwine all through the sport in order that by the top I used to be completely on board with these loser misfits coming collectively to avoid wasting the day. It additionally helps that their dialogue—each within the recreation’s attractive cutscenes and out within the open world throughout gameplay—is peppered with stable jokes and real moments of reflection and progress.
However boy howdy, is that this recreation talkative! I misplaced depend of the variety of occasions when as much as three totally different conversations had been occurring abruptly, typically overlapping one another or fully blocking out vital or attention-grabbing lore. To the sport’s credit score, I didn’t hear many repeated chats, however sadly, I additionally missed a whole lot of stuff as a result of whereas the squad was chatting about one factor, I’d shoot a drone and set off a dialog about one thing else, ending the one which was already occurring. Nonetheless, even overlapping dialogue isn’t too dangerous. What’s dangerous is sort of all the things else between the dialogue and cutscenes.
Over and time and again…
Suicide Squad’s principal marketing campaign options a robust and spectacular intro that rapidly establishes the “heroes,” explains how the crew’s boss—Amanda Waller—controls them, and units up the stakes of the invasion. This assured and completely paced first few hours immediately received me over. Nevertheless, as soon as the sport opens up extra and allows you to unfastened in its digital metropolis, issues rapidly go downhill. Do you want guarding places, capturing crystals, or saving folks? Effectively, I hope so, as a result of that’s principally all this recreation is exterior of the intro and some boss fights.
The construction of Suicide Squad goes like this: You watch a cool cutscene, be taught what the following step is within the plan to avoid wasting the world, after which do a kind of mission that you simply’ve already accomplished earlier than however possibly in a brand new location or with some new enemies. Perhaps. Repeat that for about 15 to twenty hours relying on how a lot of the sport’s aspect content material you take a look at. (Although, be warned, all of the aspect content material on this recreation past Riddler challenges are the identical forms of missions you do in the principle marketing campaign.)
Suicide Squad: Kill The Justice League
Suicide Squad: Kill The Justice League
BACK-OF-THE-BOX QUOTE
“Not even 4 highly effective villains can defeat the calls for of capitalism.”
TYPE OF GAME
Third-person open-world co-op supervillain looter-shooter
LIKED
Visually spectacular, ran effectively, good fight, good writing.
DISLIKED
Dwell-service parts, bland missions, too talkative, dangerous ending.
DEVELOPER
Rocksteady
PLATFORMS
Xbox Sequence X/S (Performed), PS5, PC
RELEASE DATE
February 2, 2024
PLAYED
23 hours, accomplished principal marketing campaign and most aspect content material.
It’s a credit score to Suicide Squad’s improbable and satisfying fight that in most of those missions, I wasn’t bored out of my thoughts. However I’d be mendacity if I stated I used to be having enjoyable guarding the identical crops or destroying the identical crystals over and again and again. At one level, I used to be tasked with escorting a slow-moving automobile by means of a harmful space. Usually, escort missions aren’t something to have fun, but it surely was a totally new sort of mission, after 10 hours of play. I used to be pumped! After which that very same sort of mission popped again up a number of occasions afterward. (And yeah, escort missions nonetheless suck.)
Worse, Rocksteady appears to know how boring this could be, so some missions add annoying modifiers that drive gamers to finish missions in particular methods. The issue is that typically these mods—like enemies solely dying to grenades—didn’t match with my character’s construct. Whilst you can change between all 4 playable villains at any level within the open world when enjoying solo, throughout missions you’re caught with whoever you began the mission as. This made some missions extraordinarily irritating.
It’s a disgrace as a result of, as I stated, the fight on this recreation is superior. Prime-notch shit. Weapons really feel harmful and loud. Blasting purple alien monsters with a sniper rifle that units them and close by baddies on hearth remained enjoyable even after I did it 200 occasions. Additionally, shout-out to the shotguns on this recreation. They destroy enemies and really feel unbelievable. I additionally loved how cell every squad member is, even the large tank-like character King Shark. Zipping round as an enormous shark with a chaingun or flying round with a jetpack as Deadshot throughout large firefights is enjoyable, even when I’m doing the identical missions I’ve accomplished quite a few occasions earlier than.

There’s additionally rather a lot to dig into with the sport’s fight system. There are elemental afflictions, numerous stats that may be modded, perks that may be unlocked, attributes to enhance, methods to earn again your protect, methods to counter enemy assaults utilizing exactly timed particular strikes, and a bunch of different issues to bear in mind throughout and outdoors of fights. At occasions it could possibly really feel overwhelming and I think about most gamers will choose a number of robust weapons, improve them when wanted, and do positive. However for people who like to actually get right into a recreation and craft good builds with tons of synergy, Suicide Squad gives greater than sufficient choices.
Funnily sufficient, for probably the most half, at the least, you possibly can ignore that Suicide Squad is a live-service, always-online shooter. I performed by means of the whole recreation solo and, with one exception, didn’t run into any server disconnects. The sport additionally doesn’t bang you over the pinnacle with messages telling you to “Hop On-line And Play With Buddies,” or lock any content material behind having a clan or enjoying with others. For a very long time, it felt to me like a decent-enough recreation with some live-service stuff I might interact with if I needed to, however that didn’t actually intrude with my expertise in any respect.
Then I reached the top of the sport, and issues modified.
Suicide Squad hides its true identification till the top
Earlier than the credit even rolled, as the sport constructed towards a climactic encounter with Brainiac, I used to be advised that, truly, there are 13 Brainiacs throughout the multiverse and I’ll must kill all of them to avoid wasting the day. To do that, gamers might want to interact in Suicide Squad’s endgame which consists of repeated missions and boss fights that award you a forex that permits you to problem new Brainiacs in several universes. If you arrive, guess what? You need to do a number of extra of those self same missions you’ve been doing for hours and hours already earlier than you get to battle Brainiac. Oh, and the ultimate battle towards Brainiac (spoilers) is a reskinned boss battle from earlier within the recreation towards Flash. Womp womp. Credit roll.
As an alternative of ending on a triumphant notice with our squad proving they’re extra than simply dirtbags, Suicide Squad ends by going, “You might want to play for months and months to really end your mission. Get able to play much more of the identical shit again and again, too.” It robs the sport of a dramatic, satisfying ending and divulges its true nature to all: This can be a without end recreation. A live-service shooter. WB and Rocksteady need you to play this recreation for a very long time, all of the whereas hoping you purchase up skins and battle passes to make this extraordinarily costly guess repay. It’s a particularly bitter notice to finish the sport on.

Positive, the fight is a few of the finest third-person shooter motion I’ve performed in years. And the story, cutscenes, and writing are as compelling as something within the Arkham video games.
But, sadly, Suicide Squad simply needed to be one thing greater than one other 12-15 hour single-player journey. It needed to be a live-service online game that might assist months and even years of content material. The sport does job of hiding this truth for a big chunk of its runtime, however by the top, it’s laid naked and not possible to disregard. That’s assuming you even attain the top and don’t get bored by the identical six missions being copied and pasted across the metropolis to pad issues out and make Suicide Squad really feel greater than it truly is.
Ultimately, Suicide Squad is simply…okay. Positive. Not wonderful. Not a trainwreck. Of us wanting this recreation to be a whole catastrophe will probably be disenchanted to find a completely positive shooter that solely succumbs to live-service corruption on the finish. And for people wanting one thing they’ll play for years, effectively, I hope you want capturing purple crystals time and again.
Suicide Squad is a poster little one for the form of video games that reside between nice and terrible. Whereas that could be sufficient for some, I can’t think about the devs who labored laborious on Suicide Squad (or writer WB, who footed the invoice for the sport) needed all of it to finish with what quantities to a shrug emoji. But, right here we’re. At the least the shotguns are cool.
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