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Hey there everybody! One other week has come and handed, and with it a brand new episode of the PC Gamer Chat Log podcast. This week now we have Wes Fenlon again on the pod to speak all about videogame HUDs, plus somewhat little bit of speak about UIs on the whole, too.
Belief me, that is one thing you additionally deeply care about even should you do not realise. Ever wished you might flip a minimap off and discover with out being shackled to it, or grumbled a few recreation choosing a compass as its alternative of directional help? Ever performed Lifeless Area and stated to your self “rattling, that is a pleasant diegetic heads-up show”? In all probability not, however you might have thought one thing related.
That is the form of stuff we’re speaking about this week: Your well being bars, harm numbers, ammo counts, all that good things. What can we like in a videogame HUD, and what can we deeply detest? Which video games do it greatest, and why do not extra go down the diegetic route? Naturally, we contact on some UI stuff too, speaking about some super-stylish interface designs.
Chances are you’ll have already got some robust HUD opinions, or this podcast could make you realise you care greater than you thought! Both means, be happy to share your individual HUD ideas with us within the feedback. We might love to listen to ’em!
Earlier than we get caught into the principle meat of the podcast, meet up with Lauren and I at the beginning and see what we have been getting as much as this week. As all the time, we have been doing loads of enjoyable videogame-related issues over the past seven days and we all the time like to share our weeks with one another and with you.
You may try the PC Gamer Chat Log podcast on a complete bunch of podcast platforms:
Apple PodcastsSpotifyGoogle PodcastsStitcherCastboxAmazon MusiciHeartRadioPodcast AddictAnd extra!
In case you choose some faces to go along with your voices, you may as well try the podcast over on YouTube:
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